For this update, I have added a short tutorial before the intro. This includes options to calibrate player’s height, sitting/standing mode and turn type (smooth/snap) as well as a short layout of the vr controllers and key binds.


Hints of what to input are also added when controllers are in proximity with interactable objects. The models below will be displayed on the player’s hands when this happens. The button to use will be highlighted with a distinct colour tint.
